Nothing Moves
The goal is to get to the far corner in every dimension at once (AKA: Get to the far side of the maze).
It's difficult to think about dimensions higher than three, so what if you could traverse up to six by flattening it into two dimensions at a time?
This is heavily a work in progress, UI, the ability to win, and visualizations for swapping dimensions non-existent but being worked on.
This was created as part of the Bevy Jam #1
| Updated | 11 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Rating | Rated 4.5 out of 5 stars (2 total ratings) |
| Author | Earthmark |
| Genre | Educational, Puzzle |
| Tags | bevy, Minimalist, Psychological Horror |
| Code license | MIT License |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard |
| Links | Source code |
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