The goal is to get to the far corner in every dimension at once (AKA: Get to the far side of the maze).

It's difficult to think about dimensions higher than three, so what if you could traverse up to six by flattening it into two dimensions at a time?

This is heavily a work in progress, UI, the ability to win, and visualizations for swapping dimensions non-existent but being  worked on.

This was created as part of the Bevy Jam #1

Updated 11 days ago
StatusPrototype
PlatformsHTML5
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorEarthmark
GenreEducational, Puzzle
Tagsbevy, Minimalist, Psychological Horror
Code licenseMIT License
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard
LinksSource code

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